Reputation
Factions, standings, discounts and titles.
Quests, kills, contracts and more earn standing with the factions. Reputation never goes down. Higher standing brings discounts, wares and titles.
| Standing | From | Discount |
|---|---|---|
| Neutral | 0 | 0% |
| Friendly | 1,000 | 5% |
| Honored | 7,000 | 10% |
| Exalted | 13,000 | 20% |
Sunderkeep
| Faction | Exalted title |
|---|---|
The people of Sunderkeep, and everyone who keeps its fires lit. | Name of the Sunderguard |
Zone factions
| Faction | Exalted title |
|---|---|
Rangers, charcoal burners and shepherds holding the last warm fire before the pines. | Name, Warden of the Ashwood |
The keep's scouts in the canyon, and the few stubborn souls who live among the bones. | Name the Outrider |
Smiths, miners and one small imp at the last forge this side of the mountain. | Name of the Ashfall Forge |
The keep's wardens and the one Hoarfolk clan that never raided, holding the pass together from a village on the ice. | Name of the Rimegate Watch |
A wall of green lamps at the edge of the drowned wood, and the watch that keeps them lit. | Name the Lanternbearer |
A free port of pirates who signed twelve articles and went honest. Mostly. On Sundays. | Name of the Compact |
Old climbers on the Sky Stair, carrying bronze suns to a king who fell out of the sky. | Name the Pilgrim |
Pursuits
| Faction | Exalted title |
|---|---|
Keepers of the lakes, rivers and fish. Patient, calm, and a little strange about the big ones. | Name, Keeper of the Lakes |
Serah Ironveil's fighting company, who run the Arena under the keep and love a good crowd. | Name of the Ironveil |
Explorers, treasure hunters and mapmakers who have been everywhere twice. | Name the Wayfarer |
Class orders
Each class has an order of its own: only that class can join it or see it.
| Faction | Exalted title |
|---|---|
The priests of the Cathedral of the Dawn, who get up before the sun and make sure it follows. | Name of the Dawn |
The warriors of the Hall of Arms: shields up, chins up, and nobody leaves before the last round. | Name, Shield of the Bastion |
The mages of the Arcane Spire: a college, a library and a fire hazard, in that order. | Magister Name |
The druids of the old Keep Gardens, who let them grow wild and then took notes. | Name of the Wildroot |
The rogues of the Murk: a crew, a den behind a bookcase, and a rat in a very small crown. | Name of the Gilded Rat |