Gear, runes and repairs
Rarity and item level
Every item is a fixed, named piece with its own stats and source: no random rolls. Gear comes in Common, Uncommon, Rare, Epic, Legendary, Poor, and its item level follows where it drops.
Browse it all: Weapons, Armor, Sets, Legendaries.
Sets
Class sets drop in the Trials; raid sets drop from the raid bosses. Every zone has three sets per class, one for each talent tree, from its quests, a Trial and its rare elites. Set bonuses count the pieces you wear.
Runes and sockets
Rare, epic and legendary gear has sockets, and a rune in a socket adds its stat to you. Taking a rune out costs gold and the rune goes back to your bags.
| Gear | Sockets | Most with a chisel |
|---|---|---|
| Rare | 0 or 1 | 1 |
| Epic | 1 or 2 | 2 |
| Legendary | 2 | 3 |
| Raid pieces | +1 | +1 (at most 3) |
| Tier | Gold to take out |
|---|---|
| Lesser | 15 gold |
| Rune | 40 gold |
| Greater | 100 gold |
| Perfect | 250 gold |
Special runes: only one of each counts. Between players: Bloodroot Rune 0%, Hearthward Rune 60%, Cinderspark Rune 50%, Nightfall Rune 50%. Run speed from runes stops at 8%.
- Boss victory chests: a rune 30%, a Runecarver's Chisel 2%. Other victory chests: a rune 3%.
- Rare elites in the zones: 30%. Hidden chests: a rune 35%, a chisel 5%.
- Raid bosses (full spoils): a rune every kill (25% of them perfect), a special rune 10%, a chisel 12%.
- Scribing makes every stat rune; perfect ones also need a raid boss's material. Salvaging rare and better gear gives Rune Dust.
- The Merchant sells lesser runes of 3 families a day, 2 of each, for 70 gold.
Every rune: Runes.
Durability and repairs
- Armor and weapons wear; trinkets and rings never do. Better pieces last longer.
- Each death takes 10 of every worn piece's durability. A broken piece gives no stats until it is repaired.
- Repairs cost more the higher the item level and rarity. Smiths, armorers and general goods vendors repair: Odran the Trader, Arnulf Schwarzenhammer, Tan Solo, Arnie Shieldsnegger, Holt, Tilda Bramble, Dace, Mae Saltbrush, Quartermaster Gorm, Coal Porter, Garrick Stonebrook, Russell Crowbar, Hroska the Hunter, Sleigh Charles, Hesketh Tallow, The Boatman, Quartermaster Finch, Peg Tallis, Sister Marta, Hamish the Porter.
| Slot | Durability (uncommon) |
|---|---|
| Main hand | 90 |
| Chest | 100 |
| Legs | 85 |
| Head | 60 |
| Feet | 50 |
| Hands | 40 |
The Merchant
Odran the Trader in the Market Square sells potions, scrolls and materials, limited per character each day, and each day 5 pieces of common gear at your level and one recipe of the day for your profession (250 gold). Bags grow from 50 slots: 70 for 5,000 gold, 90 for 20,000 gold. Everything the vendors sell: Vendors.