Druid

Voice of the Wilds

Healer, bear and panther in one. Shifts shape mid-fight to take the hits, tear through foes or mend the wounds.

Abilities

Thornlash
10 Essence1.2 s castNo cooldown24 mNatureHuman form

Hurl a lash of thorny vines at the target.

Entangle
20 EssenceInstant14 s cooldown24 mNatureHuman form

Roots burst from the ground and hold the target in place for 4 seconds while they squeeze.

Bloom
35 EssenceInstant12 s cooldown26 mHuman form

Wrap yourself or your ally target in blossoms that heal over 8 seconds.

Maul
+8 EssenceInstantNo cooldownMeleeBluntBear form

A heavy paw swipe. Restores Essence.

Swipe
25 EssenceInstant6 s cooldown4 m radiusSlashBear form

Rake everything around you.

Rake
20 EssenceInstantNo cooldownMeleeSlashPanther form

Claw the target and leave it bleeding.

Shred
40 EssenceInstant5 s cooldownMeleeSlashPanther form

Tear into the target. 50% more damage against bleeding enemies.

Human Form
No costInstant5 s cooldown

Return to your own shape: nature magic, roots and healing.

Bear Form
No costInstant5 s cooldown

Become a bear: much more health and armor, but slower.

Panther Form
No costInstant5 s cooldown

Become a panther: faster, harder to hit and more critical strikes.

Forms

Bear 10% health, +12% armor, -10% speedPanther 14% speed, +8% dodge, +5% crit

Talents

Bearheart

Tank

A stronger, tougher Bear. Stands between the pack and the helpless.

Thick Fur (main tree passive): In Bear form you take 8% less damage and every Maul heals you for 1% of your health.

Row 1 · 0 points
Roar
20 EssenceInstant20 s cooldown7 m radiusBear form
A deafening roar. Nearby enemies are stunned for a moment and you take 20% less damage for 6 seconds.
Growl
No costInstant8 s cooldown26 mBear form
Bear form: force the target to attack you for 3 seconds, and take the top of its threat. Needs an ally with you.
Heavy Paws3 ranks
Maul deals +4 damage per rank
At 3 ranks: Maul deals +12 damage
Wild Shift1 rank
Your forms share a 3.5 second cooldown instead of 5. Does not stack with Wild Shift from another tree.
Row 2 · 3 points
Regenerate
20 EssenceInstant24 s cooldownBear form
Bear form: lick your wounds and heal 20% of your health over 5 seconds.
Bramble Hide
15 EssenceInstant10 s cooldownNatureReaction
Your hide bristles with thorns for an instant. The next hit is softened and a melee attacker is pricked. A perfect bristle stops the hit, roots the attacker and restores 15 Essence. Works in every form.
Deep Roots3 ranks
+30 maximum health per rank
At 3 ranks: +90 maximum health
Wide Swipe2 ranks
Swipe radius +0.75 m per rank
At 2 ranks: Swipe radius +1.5 m
Row 3 · 6 points
Barkskin
No costInstant30 s cooldown
Your skin turns to bark. Take 30% less damage for 6 seconds. Works in every form.
Rending Swipe1 rank
Swipe leaves enemies bleeding for 5 damage per second for 6 seconds
Savage Swipe2 ranks
Swipe deals +8 damage per rank
At 2 ranks: Swipe deals +16 damage
Rumble2 ranks
Roar cooldown 3s shorter per rank
At 2 ranks: Roar cooldown 6s shorter
Requires Roar
Row 4 · 9 points
Iron Pelt1 rankKeystone
Thick Hide, the shield you get when you shift, absorbs twice as much and comes back after 12 seconds instead of 20.
Requires Barkskin
Old Oak2 ranks
Barkskin lasts 2s longer per rank
At 2 ranks: Barkskin lasts 4s longer
Requires Barkskin
Menace1 rank
Growl cooldown 3s shorter
Requires Growl
Capstone · 12 points · main tree only
ColossusCapstone
30 EssenceInstant45 s cooldown3.5 m radiusBear form
Become a giant bear for 10 seconds. More health, harder hits, and every Maul shakes the ground.

Nightstalker

Damage

A faster, deadlier Panther. Bleeds, leaps and tears.

Bloodscent (main tree passive): In Panther form you deal 6% more damage to bleeding enemies, have +7% critical chance and +5% dodge.

Row 1 · 0 points
Pounce
25 EssenceInstant10 s cooldown14 mBluntPanther form
Leap onto the target and knock it down for a moment.
Wild Shift1 rank
Your forms share a 3.5 second cooldown instead of 5. Does not stack with Wild Shift from another tree.
Sharp Claws3 ranks
Rake deals +4 damage per rank
At 3 ranks: Rake deals +12 damage
Thornsnap
15 EssenceInstant12 s cooldown20 mNature
A whip of thorns that breaks the target's spell and silences it. Works in every form.
Row 2 · 3 points
Thrash
25 EssenceInstant6 s cooldown5 m radiusSlashPanther form
Panther form: claw everything around you and leave it bleeding.
Savage Shred1 rank
Shred costs 8 less Essence
Open Wounds3 ranks
Rake bleeds +3 damage per second per rank
At 3 ranks: Rake bleeds +9 damage per second
Long Leap2 ranks
Pounce cooldown 2s shorter per rank
At 2 ranks: Pounce cooldown 4s shorter
Requires Pounce
Row 3 · 6 points
Tear
35 EssenceInstant10 s cooldownMeleeSlashPanther form
Rip the wound open. Your bleed on the target deals all of its remaining damage at once, 50% more.
Ripper2 ranks
Shred deals +12 damage per rank
At 2 ranks: Shred deals +24 damage
Requires Savage Shred
Dash
No costInstant20 s cooldownPanther form
Panther form: sprint for 4 seconds, 40% faster and harder to hit.
Stalk2 ranks
+0.3 movement speed per rank
At 2 ranks: +0.6 movement speed
Row 4 · 9 points
Red Fang1 rankKeystone
Panther critical hits on bleeding targets restore 5 Essence.
Requires Savage Shred
Predator2 ranks
+3% critical strike chance per rank
At 2 ranks: +6% critical strike chance
Capstone · 12 points · main tree only
RampageCapstone
40 EssenceInstant30 s cooldown14 m10 m radiusSlashPanther form
As a panther, leap from foe to foe, tearing into up to five enemies and leaving them bleeding.

Grove

Healer

Healing that grows: rolling blooms, bursts of sap and the living tree.

Verdant (main tree passive): Your heals are 10% stronger and your damage 15% lower. Thornlash leaves thorns that deal 4 damage per second for 4 seconds and heal you or your ally target for the same.

Row 1 · 0 points
Lifeseed
30 EssenceInstant8 s cooldown26 m4 m radiusNatureHuman form
Plant a seed of life on yourself or your ally target. It heals over 6 seconds, then bursts, healing a little more and stinging enemies nearby, and takes root on the most injured other ally close by, up to 3 times.
Lush Bloom2 ranks
Bloom heals 1% more per rank
At 2 ranks: Bloom heals 2% more
Wild Shift1 rank
Your forms share a 3.5 second cooldown instead of 5. Does not stack with Wild Shift from another tree.
Sap Flow2 ranks
+0.5 Essence per second per rank
At 2 ranks: +1 Essence per second
Row 2 · 3 points
Verdance
65 Essence1.8 s castNo cooldown26 mHuman form
A rush of sap heals yourself or your ally target at once and a little more over 6 seconds. 20% stronger on targets with your Bloom or Lifeseed.
Thornweave3 ranks
Thornlash thorns deal +1 damage per second per rank
At 3 ranks: Thornlash thorns deal +3 damage per second
Quick Growth2 ranks
Verdance casts 0.1s faster per rank
At 2 ranks: Verdance casts 0.2s faster
Requires Verdance
Rebirth
30 Essence3 s castNo cooldownHuman form
Bring a downed or dead ally back at 40% health. Once per ally per fight. Moving or being stunned breaks the cast.
Row 3 · 6 points
Canopy
40 EssenceInstant20 s cooldown12 m radiusHuman form
Leaves spread over you and every ally near you, healing over 6 seconds.
Hurricane
35 Essence3 s channel14 s cooldown24 m4.5 m radiusNatureHuman form
Channel a storm of wind and thorns on an area for 3 seconds, hurting and slowing every enemy inside.
Deep Soil2 ranks
Lifeseed heals 1% more per rank
At 2 ranks: Lifeseed heals 2% more
Requires Lifeseed
Rootgrip2 ranks
Entangle holds 1s longer per rank
At 2 ranks: Entangle holds 2s longer
Row 4 · 9 points
Seedstorm1 rankKeystone
Lifeseed takes root 2 more times, and Canopy plants a Lifeseed on the most injured ally it touches.
Requires Lifeseed
Ironwood2 ranks
Take 5% less damage in human form per rank
At 2 ranks: Take 10% less damage in human form
Capstone · 12 points · main tree only
HeartwoodCapstone
40 EssenceInstant60 s cooldownHuman form
Become a living tree for 10 seconds: Thornlash casts instantly and roots for 1 second, but you move 20% slower.

How talents work

Class quests

Sunderkeep 1

QuestStarts withTypeXP
[1] A Trade of Your OwnDavid OakenboroughDruid13

Masters of the Craft 1

QuestStarts withTypeXP
[2] The First DraughtIsaac NewtDruid31

The Green Pact 7

Your Class Order 4

Sets

  • 2 pieces: Take 6% less damage from players.
  • 4 pieces: Your heals on players are 5% stronger and control from players lasts 5% shorter on you.
  • 7 pieces: Back to the Wall: Below 35% health you take 12% less damage from players and your heals on players are 6% stronger.

Ashwood Forest

Sunscar Canyon

Emberpeak

Hoarfell

Mournfen

Tidewild

Crownfall

Class order

The Wildroot Circle: The druids of the old Keep Gardens, who let them grow wild and then took notes. Led by David Oakenborough, Keeper of the Grove; its quartermaster is Steve Irwood, Wildroot Grove, Sunderkeep. Only Druid characters can join it or see it.

Reputation from: David Oakenborough's quest line, The Green Pact; The Circle's daily work from Steve Irwood; Herbs gathered, anywhere. Exalted title: Name of the Wildroot.

RewardStandingGold
Mossback MantleFriendly450
Acorn of PatienceHonored1,800
Heartwood RingExalted6,500
Tabard of the Wildroot (toy) Wear the green and bark-brown of the Wildroot Circle for 10 minutes.Friendly400
Wildroot Seed Pouch (toy) Scatter a handful of seeds and leaves.Honored1,500
Reins of the Wildroot StagExalted9,000

Profession

Alchemy: Brew the potions, elixirs and flasks that keep every adventurer alive, and the poisons that make their weapons bite.