Warrior
Plate, steel and fury. Thrives in the thick of it, where every blow given or taken fuels the rage.
Abilities
A solid weapon swing. Builds Fury.
Slam the ground, damaging and slowing everything nearby.
Charge a distant enemy and stun it. Builds Fury.
Talents
Warlord
DamageHeavy single blows, bleeding wounds and a Fury-fueled finisher.
Unyielding (main tree passive): While you have 40+ Fury you deal 20% more damage and take 10% less. Strike also hits one more enemy beside the target for 45%.
Bulwark
TankShield, armor and control. Holds the line for the group.
Stalwart (main tree passive): Take 12% less damage. Hits you take build 20% more Fury.
Berserker
DamageTwo weapons, spinning steel and a storm of Fury.
Red Mist (main tree passive): You wield two weapons: Strike hits twice for 60% each. Area attacks build 2 Fury per enemy hit. +1.5% damage per 10 Fury.
Class quests
Sunderkeep 1
| Quest | Type |
|---|---|
| [1] A Trade of Your Own | Warrior |
Masters of the Craft 1
| Quest | Type |
|---|---|
| [2] Iron in the Blood | Warrior |
The Stalwart Way 8
| Quest | Type |
|---|---|
| [2] A Bruise to Remember | Warrior |
| [4] Lungs of Iron | Warrior |
| [6] Old Dent | Warrior |
| [9] Hold the Line | Warrior |
| [11] Steel Sharpens Steel | Warrior |
| [13] The Mountain Shouts Back | Warrior |
| [16] King of the Ridge | Warrior |
| [19] I Must Break You | Warrior Finale |
Your Class Order 4
| Quest | Type |
|---|---|
| [5] The Bastion | Warrior |
| [Any] Stuffing the Dummies | Warrior Daily |
| [Any] Steel Before Breakfast | Warrior Daily |
| [Any] Bandit Season | Warrior Daily |
Sets
Sellsword's Mail
- 2 pieces: +3% Armor
- 4 pieces: +3% Power and +30 Health
Rimeguard Plate
- 2 pieces: +4% Armor and +30 Health
- 4 pieces: +4% Power and +50 Health
Sunderguard Plate
- 2 pieces: +5% Armor
- 4 pieces: +4% Power and +60 Health
Vaultbreaker Plate
- 2 pieces: +6% Armor and +80 Health
- 4 pieces: +6% Power and +100 Health
Sunwarden Plate
- 2 pieces: +8% Armor and +140 Health
- 4 pieces: +10% Power and +180 Health
Copper Guard Plate
- 2 pieces: +1.5% Armor
- 4 pieces: +19 Health
- 7 pieces: +1.5% Armor and +1.5% Power
Copper Battle Plate
- 2 pieces: +1% Critical
- 4 pieces: +1.5% Power
- 7 pieces: +1.5% Power and +19 Health
Obsidian Guard Plate
- 2 pieces: +2% Armor
- 4 pieces: +26 Health
- 7 pieces: +2% Armor and +2% Power
Obsidian Battle Plate
- 2 pieces: +1.5% Critical
- 4 pieces: +2% Power
- 7 pieces: +2% Power and +26 Health
Rimesilver Guard Plate
- 2 pieces: +2% Armor
- 4 pieces: +34 Health
- 7 pieces: +2% Armor and +2% Power
Rimesilver Battle Plate
- 2 pieces: +1.5% Critical
- 4 pieces: +2% Power
- 7 pieces: +2% Power and +34 Health
Dusk Iron Guard Plate
- 2 pieces: +2.5% Armor
- 4 pieces: +41 Health
- 7 pieces: +2.5% Armor and +2.5% Power
Dusk Iron Battle Plate
- 2 pieces: +2% Critical
- 4 pieces: +2.5% Power
- 7 pieces: +2.5% Power and +41 Health
Starmetal Guard Plate
- 2 pieces: +3.5% Armor
- 4 pieces: +53 Health
- 7 pieces: +3.5% Armor and +3.5% Power
Starmetal Battle Plate
- 2 pieces: +2.5% Critical
- 4 pieces: +3.5% Power
- 7 pieces: +3.5% Power and +53 Health
Gray Battle Inscriptions
- 2 pieces: +0.5% Critical
- 3 pieces: +1.5% Power
Gray Warding Inscriptions
- 2 pieces: +1% Armor
- 3 pieces: +16 Health
Ember Battle Inscriptions
- 2 pieces: +1% Critical
- 3 pieces: +2% Power
Ember Warding Inscriptions
- 2 pieces: +1.5% Armor
- 3 pieces: +22 Health
Frost Battle Inscriptions
- 2 pieces: +1% Critical
- 3 pieces: +2% Power
Frost Warding Inscriptions
- 2 pieces: +1.5% Armor
- 3 pieces: +28 Health
Shade Battle Inscriptions
- 2 pieces: +1.5% Critical
- 3 pieces: +2.5% Power
Shade Warding Inscriptions
- 2 pieces: +2% Armor
- 3 pieces: +34 Health
- 2 pieces: +2% Critical
- 3 pieces: +3.5% Power
- 2 pieces: +2.5% Armor
- 3 pieces: +44 Health
Fernroot Vigor Set
- 2 pieces: +10 Health
- 3 pieces: +1% Power and +10 Health
Fernroot Clarity Set
- 2 pieces: +3% Regen
- 3 pieces: +1.5% Power
Emberroot Vigor Set
- 2 pieces: +13 Health
- 3 pieces: +1.5% Power and +13 Health
Emberroot Clarity Set
- 2 pieces: +4.5% Regen
- 3 pieces: +2% Power
Snowbell Vigor Set
- 2 pieces: +17 Health
- 3 pieces: +1.5% Power and +17 Health
Snowbell Clarity Set
- 2 pieces: +5.5% Regen
- 3 pieces: +2% Power
Witchreed Vigor Set
- 2 pieces: +20 Health
- 3 pieces: +2% Power and +20 Health
Witchreed Clarity Set
- 2 pieces: +7% Regen
- 3 pieces: +2.5% Power
Skypetal Vigor Set
- 2 pieces: +26 Health
- 3 pieces: +2.5% Power and +26 Health
Skypetal Clarity Set
- 2 pieces: +9% Regen
- 3 pieces: +3.5% Power
Kingsteel Warplate
- 2 pieces: +5% Armor and +70 Health
- 4 pieces: +5% Power and +90 Health
- 5 pieces: Your Strike has a 20% chance to ring the Kingsteel: it strikes again for 40% damage and wards you for half that.
Gladiator's Plate
- 2 pieces: Take 6% less damage from players.
- 4 pieces: Control from players lasts 12% shorter on you.
- 7 pieces: Back to the Wall: Below 35% health you take 6% less damage from players.
Barrowguard Plate
- 2 pieces: +3% Armor
- 3 pieces: +3% Power and +45 Health
Tidebreaker Plate
- 2 pieces: +4% Armor
- 3 pieces: +4% Power and +56 Health
Anvilborn Plate
- 2 pieces: +5% Armor
- 3 pieces: +5% Power and +68 Health
Ashwood Forest
Ridgewatch Warplate
- 2 pieces: +1% Power
- 4 pieces: +1% Critical
- 6 pieces: +8 Health and +1% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 13% of the hit as physical damage.
Palisade Plate
- 2 pieces: +13 Health
- 4 pieces: +1% Armor
- 6 pieces: +8 Health and +1% Power
- 8 pieces: Your melee hits have a 12% chance to ward you for 2% of your health.
Wolfbiter Mail
- 2 pieces: +1% Critical
- 4 pieces: +1% Power
- 6 pieces: +8 Health and +1% Critical
- 8 pieces: Your critical hits have a 30% chance to strike again for 10% of the hit and heal you for 1% of your health.
Sunscar Canyon
Lastmarch Warplate
- 2 pieces: +1% Power
- 4 pieces: +1% Critical
- 6 pieces: +10 Health and +1% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 14% of the hit as physical damage.
Sandwall Plate
- 2 pieces: +16 Health
- 4 pieces: +1% Armor
- 6 pieces: +10 Health and +1% Power
- 8 pieces: Your melee hits have a 12% chance to ward you for 2% of your health.
Sunrage Mail
- 2 pieces: +1% Critical
- 4 pieces: +1% Power
- 6 pieces: +10 Health and +1% Critical
- 8 pieces: Your critical hits have a 30% chance to strike again for 12% of the hit and heal you for 1% of your health.
Emberpeak
Forgemarshal Warplate
- 2 pieces: +2% Power
- 4 pieces: +1% Critical
- 6 pieces: +13 Health and +1% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 17% of the hit as physical damage.
Slagwall Plate
- 2 pieces: +20 Health
- 4 pieces: +2% Armor
- 6 pieces: +13 Health and +1% Power
- 8 pieces: Your melee hits have a 12% chance to ward you for 3% of your health.
Cinderrage Mail
- 2 pieces: +1% Critical
- 4 pieces: +2% Power
- 6 pieces: +13 Health and +1% Critical
- 8 pieces: Your critical hits have a 30% chance to strike again for 13% of the hit and heal you for 1% of your health.
Hoarfell
Veilbreaker Warplate
- 2 pieces: +2% Power
- 4 pieces: +2% Critical
- 6 pieces: +16 Health and +1% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 19% of the hit as physical damage.
Glacierwall Plate
- 2 pieces: +25 Health
- 4 pieces: +2% Armor
- 6 pieces: +16 Health and +1% Power
- 8 pieces: Your melee hits have a 12% chance to ward you for 3% of your health.
Frostfury Mail
- 2 pieces: +2% Critical
- 4 pieces: +2% Power
- 6 pieces: +16 Health and +1% Critical
- 8 pieces: Your critical hits have a 30% chance to strike again for 15% of the hit and heal you for 1% of your health.
Mournfen
Causeway Warplate
- 2 pieces: +2% Power
- 4 pieces: +2% Critical
- 6 pieces: +19 Health and +2% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 21% of the hit as physical damage.
Bogwall Plate
- 2 pieces: +29 Health
- 4 pieces: +2% Armor
- 6 pieces: +19 Health and +2% Power
- 8 pieces: Your melee hits have a 12% chance to ward you for 3% of your health.
Mirefury Mail
- 2 pieces: +2% Critical
- 4 pieces: +2% Power
- 6 pieces: +19 Health and +1% Critical
- 8 pieces: Your critical hits have a 30% chance to strike again for 16% of the hit and heal you for 1% of your health.
Tidewild
Broadside Warplate
- 2 pieces: +3% Power
- 4 pieces: +2% Critical
- 6 pieces: +22 Health and +2% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 23% of the hit as physical damage.
Seawall Plate
- 2 pieces: +32 Health
- 4 pieces: +3% Armor
- 6 pieces: +22 Health and +2% Power
- 8 pieces: Your melee hits have a 12% chance to ward you for 4% of your health.
Stormsurge Mail
- 2 pieces: +2% Critical
- 4 pieces: +3% Power
- 6 pieces: +22 Health and +1% Critical
- 8 pieces: Your critical hits have a 30% chance to strike again for 18% of the hit and heal you for 1% of your health.
Crownfall
Highcourt Warplate
- 2 pieces: +3% Power
- 4 pieces: +2% Critical
- 6 pieces: +24 Health and +2% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 25% of the hit as physical damage.
Skybastion Plate
- 2 pieces: +35 Health
- 4 pieces: +3% Armor
- 6 pieces: +24 Health and +2% Power
- 8 pieces: Your melee hits have a 12% chance to ward you for 4% of your health.
Thunderwrath Mail
- 2 pieces: +2% Critical
- 4 pieces: +3% Power
- 6 pieces: +24 Health and +2% Critical
- 8 pieces: Your critical hits have a 30% chance to strike again for 20% of the hit and heal you for 2% of your health.
Class order
The Bastion: The warriors of the Hall of Arms: shields up, chins up, and nobody leaves before the last round. Led by Sylvester Stalwart, Master of Arms; its quartermaster is Arnie Shieldsnegger, The Bastion, Sunderkeep. Only Warrior characters can join it or see it.
Reputation from: Sylvester Stalwart's quest line, The Stalwart Way; The Bastion's daily work from Arnie Shieldsnegger; Trials won. Exalted title: Name, Shield of the Bastion.
| Reward | Standing | Gold |
|---|---|---|
| Friendly | 450 | |
| Honored | 1,800 | |
| Exalted | 6,500 | |
| Friendly | 400 | |
| Honored | 1,500 | |
| Exalted | 9,000 |
Profession
Blacksmithing: Forge plate armor, weapons and shields at the anvil, and sell the sharpening stones and rune chisels every class needs.