It broke the vault floor into three. Two of them are always burning.
Bosses
Breaker of the Floor
It broke the vault floor into three. Two of them have burned ever since.
Magma SlamSlag SpitMolten MaulThe Sundering FloorSunderingCinder Orbs
The Deep Burns at 50% health: The lava moves more often with less warning, and more Cinder Orbs fall.
Loot
Personal loot, item level 20. Full spoils once per boss per character per day.
Every kill: one of these, guaranteed (a second at 35%)
Raid set and legendary
Repeat kills the same day one Gilded Chest roll from this list
Every kill: one of these, guaranteed (a second at 35%)
Raid set and legendary
Repeat kills the same day one Gilded Chest roll from this list
Every kill: one of these, guaranteed (a second at 35%)
Raid set and legendary
Repeat kills the same day one Gilded Chest roll from this list
Every kill: one of these, guaranteed (a second at 35%)
Raid set and legendary
Repeat kills the same day one Gilded Chest roll from this list
Every kill: one of these, guaranteed (a second at 35%)
Raid set and legendary
Repeat kills the same day one Gilded Chest roll from this list
Materials and more
20 Warden's Marks2 × boss gold
Guide
The beast that broke the vault floor. The arena is split into three sectors, and two of them are always lava.
Deadly The Sundering Floor: The arena is three sectors, left, middle and right. Lava covers every sector but one. Lava takes 24% of a hero's health every half second.
Sundering: Every 21 seconds the lava moves one sector over. The warning lasts 6 seconds: the lava drains from the next sector at once, and floods the current one when the warning ends.
Deadly Cinder Orbs: After every shift, three orbs land in the safe sector and burst 8 seconds later. One hero in an orb takes 50% of their health and is Scorched for 10 seconds. An orb with nobody in it hits everyone for 50%. Two or more heroes in one orb are all struck down, and so is a Scorched hero who takes another.
Magma Slam: A 110 degree cone in front of Kaldrak fills and bursts for heavy damage.
Slag Spit: Two circles land around the heroes and leave burning ground.
Molten Maul: Its melee swing adds a Brand stack for 12 seconds (12% more damage from Kaldrak per stack, up to 8).
The Deep Burns Below 50%: The lava moves every 16 seconds with a 4.5 second warning, and four orbs fall, bursting after 7 seconds.
Enrage: After 5 minutes Kaldrak hits twice as hard and much faster.