Red cliffs, bleached bones and a dead army that never stopped marching.
Quest giverOther peopleWay inVillage
Areas
| Area | Creatures |
|---|---|
| Dry Gulch | Bonewalker 4-5Bone Archer 4 |
| Bleached Field | |
| Old Graves | Bonewalker 5-6Bone Mender 5 |
| Red Crossing | |
| Thorn Oasis | |
| Sinkmire | |
| Choir Steps | |
| Marshal's Pass | |
| Dustwatch | |
| Glasswater |
Quests
The Last March 7
| Quest | Type |
|---|---|
| [4] Bones in the Riverbed | Quest |
| [4] The Giant's Skull | Quest |
| [6] Torn Hymns | Quest |
| [6] Silence the Steps | Quest |
| [7] The Marshal's Road | Quest |
| [7] The Last March | Finale |
| [7] Smoke on the Mountain | Quest |
The Old Graves 2
| Quest | Type |
|---|---|
| [5] Wend's Night Shift | Quest |
| [5] The Shovel Brothers | Quest |
Private Rattle 3
| Quest | Type |
|---|---|
| [5] The Sentry at the Crossing | Quest |
| [5] Rattle's Missing Bits | Quest |
| [6] Honorable Discharge | Quest |
Thorn Oasis 4
| Quest | Type |
|---|---|
| [5] A Digger's Back | Quest |
| [5] Supper by the Water | Quest |
| [6] Thorns and Water | Quest |
| [6] What Lurks in Sinkmire | Quest |
The Marching Gold 6
| Quest | Type |
|---|---|
| [5] The Paymaster's Wagon | Quest |
| [6] Where the Water Never Warms | Quest |
| [6] Skull, Water, Sun, Pass | Quest |
| [6] Here Lies Nobody | Quest |
| [7] Payable on Return | Quest |
| [7] The Order That Never Came | Quest |
The Tallyman 3
| Quest | Type |
|---|---|
| [5] Wanted: Tallyman Crask | Quest |
| [6] Wanted Again: Tallyman Crask | Quest |
| [7] Wanted, Truly, Finally: Tallyman Crask | Quest |
Wanted Posters 1
| Quest | Type |
|---|---|
| [8] Wanted: The Sunscar Marshal | Quest |
Daily Work 1
| Quest | Type |
|---|---|
| [6] Bones by the Bushel | Daily |
The Stalwart Way 1
| Quest | Type |
|---|---|
| [6] Old Dent | Warrior |
The Vanishing Act 1
| Quest | Type |
|---|---|
| [6] The Dead Drop | Rogue |
The Arcane Curriculum 1
| Quest | Type |
|---|---|
| [7] Practical Examination | Wizard |
The Lady's Lamp 1
| Quest | Type |
|---|---|
| [6] Rest for the Restless | Priest |
The Green Pact 1
| Quest | Type |
|---|---|
| [6] Life on Earth | Druid |
People
| Name | Role | Quests |
|---|---|---|
| Dace | Outriders Quartermaster · Vendor | |
| Flint Eastwood | Prospector | 6 |
| Grave Digger Wend | Keeper of the Old Graves | 3 |
| Mae Saltbrush | General Goods · Vendor | |
| Marrow Antoinette | Card Player | |
| Mother Juniper | Herbwife of the Oasis | 3 |
| Private Rattle | Of the Last March, Retired (Almost) | 2 |
| Rosa Thistlewood | Innkeeper | |
| Scout Ilsa | Sunderkeep Outrider | 8 |
Creatures
| Creature | Level | Where |
|---|---|---|
| Bonewalker | 4-7 | Dry Gulch, Bleached Field, Old Graves, Red Crossing, Thorn Oasis, Choir Steps, Marshal's Pass |
| Bone Archer | 4-7 | Dry Gulch, Marshal's Pass |
| Bone Mender | 5-7 | Bleached Field, Old Graves, Choir Steps |
| Choir Cantor | 6-7 | Red Crossing, Choir Steps |
| Briar Witch | 6 | Thorn Oasis |
| Canyon Cougar | 5-7 | Red Crossing, Bleached Field, Choir Steps |
| Bog Horror | 6-7 | Sinkmire |
| Bone Marksman | 7 | Marshal's Pass |
| Captain Sorrow | 8 | |
| Paymaster Crell | 7 | |
| Tallyman Crask | 5 | |
| Dentbearer | 6 |
Rare elites
Comes back 7 min to 12 min after a kill.
Grave SmashShield RushShield Bash
Recipe drop (35%):
Recipe: Sunforged Mace or
Recipe: Marshal's Belt
Comes back 7 min to 12 min after a kill.
Death KnellRaise the DeadSoul Bolt
Recipe drop (35%):
Recipe: Choirsilk Vestments or
Recipe: Choirsilk Sash or
Recipe: Signet of the Keeper
Comes back 7 min to 12 min after a kill.
TrampleHoofquakeKick
Loot
From any enemy (4.5% gear chance per kill)
From rare elites (one every kill, and 50% for one more from the list above)
Special hidden chest
From any enemy (4.5% gear chance per kill)
From rare elites (one every kill, and 50% for one more from the list above)
Special hidden chest
From any enemy (4.5% gear chance per kill)
From rare elites (one every kill, and 50% for one more from the list above)
Special hidden chest
From any enemy (4.5% gear chance per kill)
From rare elites (one every kill, and 50% for one more from the list above)
Special hidden chest
From any enemy (4.5% gear chance per kill)
From rare elites (one every kill, and 50% for one more from the list above)
Special hidden chest
Hidden chests
8 hidden chests, never on the map; one is special. A chest holds gold, a piece from the enemy list, a piece from the rare elite list at 40%, two potions, and a recipe at 25%.
Sets
Three sets for every class, one for each talent tree. Six pieces are quest rewards here (each quest lets you pick your tree's piece), the shoulders drop in a Trial, and the ring from the rare elites.
Lastmarch Warplate
Warrior · Warlord
- 2 pieces: +1% Power
- 4 pieces: +1% Critical
- 6 pieces: +10 Health and +1% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 14% of the hit as physical damage.
Sandwall Plate
Warrior · Bulwark
- 2 pieces: +16 Health
- 4 pieces: +1% Armor
- 6 pieces: +10 Health and +1% Power
- 8 pieces: Your melee hits have a 12% chance to ward you for 2% of your health.
Sunrage Mail
Warrior · Berserker
- 2 pieces: +1% Critical
- 4 pieces: +1% Power
- 6 pieces: +10 Health and +1% Critical
- 8 pieces: Your critical hits have a 30% chance to strike again for 12% of the hit and heal you for 1% of your health.
Dustcloak Leathers
Rogue · Assassin
- 2 pieces: +1% Critical
- 4 pieces: +1% Power
- 6 pieces: +1% Dodge and +1% Critical
- 8 pieces: Your melee hits have a 12% chance to strike again for 14% of the hit as nature damage.
Sunshade Garb
Rogue · Shadow
- 2 pieces: +1% Power
- 4 pieces: +1% Dodge
- 6 pieces: +1% Critical and +1% Power
- 8 pieces: Your melee hits have a 10% chance to make your next hit 17% stronger.
Duneblade Leathers
Rogue · Duelist
- 2 pieces: +1% Dodge
- 4 pieces: +1% Critical
- 6 pieces: +10 Health and +1% Dodge
- 8 pieces: Your critical hits have a 30% chance to strike again for 9% of the hit and ward you for 1% of your health.
Hymnglass Regalia
Wizard · Arcane
- 2 pieces: +1% Power
- 4 pieces: +3% Regen
- 6 pieces: +1% Critical and +1% Power
- 8 pieces: Your spells have a 12% chance to strike again for 14% of the hit as arcane damage.
Wellwater Robes
Wizard · Frost
- 2 pieces: +1% Power
- 4 pieces: +16 Health
- 6 pieces: +1% Critical and +1% Power
- 8 pieces: Your spells have a 12% chance to strike again for 9% of the hit as frost damage and ward you for 1% of your health.
Sunflare Robes
Wizard · Fire
- 2 pieces: +1% Critical
- 4 pieces: +1% Power
- 6 pieces: +1% Critical and +2% Regen
- 8 pieces: Your critical hits have a 35% chance to strike again for 14% of the hit as fire damage.
Dawnhymn Vestments
Priest · Holy
- 2 pieces: +3% Regen
- 4 pieces: +1% Power
- 6 pieces: +10 Health and +2% Regen
- 8 pieces: Your heals have a 12% chance to heal again for 14%.
Bonewarden Raiment
Priest · Discipline
- 2 pieces: +1% Power
- 4 pieces: +3% Regen
- 6 pieces: +10 Health and +1% Power
- 8 pieces: Your heals have a 12% chance to shield the target for 14% of the heal.
Scorchvow Vestments
Priest · Zealot
- 2 pieces: +1% Power
- 4 pieces: +1% Critical
- 6 pieces: +1% Power and +2% Regen
- 8 pieces: Your holy spells have a 12% chance to strike again for 14% of the hit as holy damage.
Thornback Hide
Druid · Bearheart
- 2 pieces: +16 Health
- 4 pieces: +1% Power
- 6 pieces: +10 Health and +1% Armor
- 8 pieces: Your melee hits have a 12% chance to ward you for 2% of your health.
Sandstalker Leathers
Druid · Nightstalker
- 2 pieces: +1% Critical
- 4 pieces: +1% Dodge
- 6 pieces: +1% Critical and +1% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 14% of the hit as physical damage.
Oasisbloom Wraps
Druid · Grove
- 2 pieces: +3% Regen
- 4 pieces: +1% Power
- 6 pieces: +10 Health and +2% Regen
- 8 pieces: Your heals have a 12% chance to heal again for 14%.
Gathering
26 nodes per zone, personal to each character. A picked node grows back after 3 min to 5 min.
Fishing
2 ponds. Water level 25.
| Fish | Skill | Share | Weight |
|---|---|---|---|
| 1 | 29% | 0.5-3 kg | |
| 1 | 24% | 0.2-0.9 kg | |
| 20 | 19% | 0.08-0.4 kg | |
| 35 | 14% | 0.8-3.6 kg | |
| 45 | 9.5% | 2-8.5 kg | |
| 55 | 4.8% | 1.5-6 kg |
Junk: Soggy Boot,
Driftwood.