White beaches, a green jungle, and a free port of pirates who have very nearly gone straight.
Quest giverOther peopleWay inVillage
Areas
| Area | Creatures |
|---|---|
| Wreck Beach | |
| Coral Strand | |
| Saltcove | |
| Jade Lagoon | Jungle Panther 16-17Jungle Ape 16-17 |
| The Green Gash | |
| Nightpaw Thicket | |
| Greenheart | |
| Thunder Ridge | |
| Bonewreck Point | Tidebound Deckhand 17-18Tidebound Gunner 17-18 |
| Temple of the Old Head | |
| Blackwake Cove | |
| Saltcove Bay |
Quests
Castaways 2
| Quest | Type |
|---|---|
| [16] Washed Ashore | Quest |
| [17] Rescued at Last | Quest |
The Thirteenth Article 7
| Quest | Type |
|---|---|
| [16] Honest Work | Quest |
| [16] Powder and Shot | Quest |
| [17] Holes in Greenheart | Quest |
| [18] Walk the Plank | Quest |
| [18] Ship to Shore | Finale |
| [18] The Last Article | Quest |
| [18] The Stair to the Crown | Quest |
The Saltbones Hoard 7
| Quest | Type |
|---|---|
| [16] Pages of the Merry Widow | Quest |
| [17] Admiral Squawks | Quest |
| [17] Squawks Says | Quest |
| [18] Dead Men Tell No Tales | Quest |
| [18] Mister Bones | Quest |
| [18] The Hoard of the Merry Widow | Quest |
| [18] Squawks Saltbones | Finale |
The Rusty Anchor 2
| Quest | Type |
|---|---|
| [16] Sunpepper Grog | Quest |
| [17] Last Orders | Quest |
Saltcove Bay 3
| Quest | Type |
|---|---|
| [16] Something Smells Fishy | Quest |
| [17] The Deep End | Quest |
| [16] Run Up the Colors | Quest |
The Old Head 6
| Quest | Type |
|---|---|
| [16] Jadevine | Quest |
| [17] Cats at the Water | Quest |
| [17] The Keeper of the Old Head | Quest |
| [18] The Sleepless Guardians | Quest |
| [18] Moss and Memory | Quest |
| [18] Old Nightpaw | Quest |
The Apes of Thunder Ridge 3
| Quest | Type |
|---|---|
| [17] Gorillas in the Missed | Quest |
| [17] Field Notes | Quest |
| [18] A Banana for the King | Quest |
The Key by Sea 2
| Quest | Type |
|---|---|
| [17] Passage Paid | Quest |
| [18] Up the Coast | Quest |
Wanted Posters 1
| Quest | Type |
|---|---|
| [19] Wanted: Cannonball Kate | Quest |
Daily Work 1
| Quest | Type |
|---|---|
| [17] Clearing the Strand | Daily |
The Stalwart Way 1
| Quest | Type |
|---|---|
| [16] King of the Ridge | Warrior |
The Vanishing Act 1
| Quest | Type |
|---|---|
| [16] Smash and Dash | Rogue |
The Green Pact 2
| Quest | Type |
|---|---|
| [16] The Old Head Stirs | Druid |
| [18] Rotroot | Druid Finale |
Pirates' Week 8
| Quest | Type |
|---|---|
| [Any] The Week Comes Ashore | Pirates' Week |
| [Any] The Shanty Contest | Pirates' Week |
| [Any] Dressed to Plunder | Pirates' Week |
| [Any] X Marks Three Spots | Pirates' Week |
| [Any] The Lantern's Bell | Pirates' Week |
| [Any] Cannon Practice | Daily Pirates' Week |
| [Any] The Rum Barrel Race | Daily Pirates' Week |
| [Any] Party Crashers | Daily Pirates' Week |
People
| Name | Role | Quests |
|---|---|---|
| Anne Bonnyhand | Card Player | |
| Diane Fussy | Who Studies the Apes | 3 |
| Harbormistress Brack | Harbormistress of Saltcove | 6 |
| Herman Smellville | Who Fishes the Bay | 2 |
| Iselda Vane | A Pilgrim of the Wyrm | 2 |
| Jory Hale | Compact Sailor | 2 |
| Keeper Tamu | Vinekeeper of the Old Head | 3 |
| Lookout Ned | Who Watches the Bay | 1 |
| Old Moss | A Vinekeeper of the Old Head | 3 |
| Peg Tallis | Everything Else · Vendor | |
| Quartermaster Finch | Quartermaster of the Compact · Vendor | |
| Robinson Crewso | Castaway | 1 |
| Robinson Crewso | Rescued, at Last | |
| Rum Rosie | Keeper of the Rusty Anchor | 9 |
Creatures
| Creature | Level | Where |
|---|---|---|
| Blackwake Cutthroat | 16-18 | Wreck Beach, Greenheart, Blackwake Cove, Coral Strand |
| Blackwake Powder Monkey | 16-18 | Wreck Beach, Coral Strand, Greenheart, Blackwake Cove |
| Jungle Panther | 16-18 | Coral Strand, Jade Lagoon, The Green Gash, Nightpaw Thicket, Greenheart |
| Jungle Ape | 16-17 | Jade Lagoon, Thunder Ridge |
| Shadow Panther | 17-18 | The Green Gash, Nightpaw Thicket, Greenheart, Temple of the Old Head |
| Silverback | 17 | Thunder Ridge |
| Tidebound Deckhand | 17-18 | Bonewreck Point |
| Tidebound Gunner | 17-18 | Bonewreck Point |
| Mossbound Guardian | 18 | Temple of the Old Head |
| Blackwake Bosun | 18 | Blackwake Cove |
| Captain Redwake | 19 | |
| Mister Bones, First Mate | 19 | |
| Rotroot | 18 | |
| Captain Blight | 19 |
Rare elites
Comes back 7 min to 12 min after a kill.
Recipe drop (35%):
Recipe: Nightpaw Mantle or
Recipe: Flask of the Jungle
Comes back 7 min to 12 min after a kill.
Call the TroopThunder ChestKnuckle ChargeHurl Boulder
Recipe drop (35%):
Recipe: Thunderchest Maul or
Recipe: Sunpepper Grouper
Comes back 7 min to 12 min after a kill.
BroadsideCannonballCutlass Arc
Recipe drop (35%):
Recipe: Kate's Gunner Coat or
Recipe: Signet of the Compact
Loot
From any enemy (4.5% gear chance per kill)
From rare elites (one every kill, and 50% for one more from the list above)
Special hidden chest
From any enemy (4.5% gear chance per kill)
From rare elites (one every kill, and 50% for one more from the list above)
Special hidden chest
From any enemy (4.5% gear chance per kill)
From rare elites (one every kill, and 50% for one more from the list above)
Special hidden chest
From any enemy (4.5% gear chance per kill)
From rare elites (one every kill, and 50% for one more from the list above)
Special hidden chest
From any enemy (4.5% gear chance per kill)
From rare elites (one every kill, and 50% for one more from the list above)
Special hidden chest
Hidden chests
8 hidden chests, never on the map; one is special. A chest holds gold, a piece from the enemy list, a piece from the rare elite list at 40%, two potions, and a recipe at 25%.
Sets
Three sets for every class, one for each talent tree. Six pieces are quest rewards here (each quest lets you pick your tree's piece), the shoulders drop in a Trial, and the ring from the rare elites.
Broadside Warplate
Warrior · Warlord
- 2 pieces: +3% Power
- 4 pieces: +2% Critical
- 6 pieces: +22 Health and +2% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 23% of the hit as physical damage.
Seawall Plate
Warrior · Bulwark
- 2 pieces: +32 Health
- 4 pieces: +3% Armor
- 6 pieces: +22 Health and +2% Power
- 8 pieces: Your melee hits have a 12% chance to ward you for 4% of your health.
Stormsurge Mail
Warrior · Berserker
- 2 pieces: +2% Critical
- 4 pieces: +3% Power
- 6 pieces: +22 Health and +1% Critical
- 8 pieces: Your critical hits have a 30% chance to strike again for 18% of the hit and heal you for 1% of your health.
Buccaneer Leathers
Rogue · Assassin
- 2 pieces: +2% Critical
- 4 pieces: +3% Power
- 6 pieces: +1% Dodge and +1% Critical
- 8 pieces: Your melee hits have a 12% chance to strike again for 23% of the hit as nature damage.
Riptide Garb
Rogue · Shadow
- 2 pieces: +3% Power
- 4 pieces: +2% Dodge
- 6 pieces: +1% Critical and +2% Power
- 8 pieces: Your melee hits have a 10% chance to make your next hit 27% stronger.
Swashbuckler Leathers
Rogue · Duelist
- 2 pieces: +2% Dodge
- 4 pieces: +2% Critical
- 6 pieces: +22 Health and +1% Dodge
- 8 pieces: Your critical hits have a 30% chance to strike again for 14% of the hit and ward you for 2% of your health.
Tidecaller Regalia
Wizard · Arcane
- 2 pieces: +3% Power
- 4 pieces: +6% Regen
- 6 pieces: +1% Critical and +2% Power
- 8 pieces: Your spells have a 12% chance to strike again for 23% of the hit as arcane damage.
Seaspray Robes
Wizard · Frost
- 2 pieces: +3% Power
- 4 pieces: +32 Health
- 6 pieces: +1% Critical and +2% Power
- 8 pieces: Your spells have a 12% chance to strike again for 14% of the hit as frost damage and ward you for 2% of your health.
Powderflash Robes
Wizard · Fire
- 2 pieces: +2% Critical
- 4 pieces: +3% Power
- 6 pieces: +1% Critical and +4% Regen
- 8 pieces: Your critical hits have a 35% chance to strike again for 23% of the hit as fire damage.
Lighthouse Vestments
Priest · Holy
- 2 pieces: +6% Regen
- 4 pieces: +3% Power
- 6 pieces: +22 Health and +4% Regen
- 8 pieces: Your heals have a 12% chance to heal again for 23%.
Anchorvow Raiment
Priest · Discipline
- 2 pieces: +3% Power
- 4 pieces: +6% Regen
- 6 pieces: +22 Health and +2% Power
- 8 pieces: Your heals have a 12% chance to shield the target for 23% of the heal.
Thunderpsalm Vestments
Priest · Zealot
- 2 pieces: +3% Power
- 4 pieces: +2% Critical
- 6 pieces: +2% Power and +4% Regen
- 8 pieces: Your holy spells have a 12% chance to strike again for 23% of the hit as holy damage.
Ridgeback Hide
Druid · Bearheart
- 2 pieces: +32 Health
- 4 pieces: +3% Power
- 6 pieces: +22 Health and +2% Armor
- 8 pieces: Your melee hits have a 12% chance to ward you for 4% of your health.
Jadeprowl Leathers
Druid · Nightstalker
- 2 pieces: +2% Critical
- 4 pieces: +2% Dodge
- 6 pieces: +1% Critical and +2% Power
- 8 pieces: Your melee hits have a 12% chance to strike again for 23% of the hit as physical damage.
Jadevine Wraps
Druid · Grove
- 2 pieces: +6% Regen
- 4 pieces: +3% Power
- 6 pieces: +22 Health and +4% Regen
- 8 pieces: Your heals have a 12% chance to heal again for 23%.
Gathering
26 nodes per zone, personal to each character. A picked node grows back after 3 min to 5 min.
Fishing
3 ponds. Water level 76.
| Fish | Skill | Share | Weight |
|---|---|---|---|
| 1 | 29% | 0.4-2.2 kg | |
| 1 | 24% | 0.8-4.5 kg | |
| 58 | 19% | 0.6-3.6 kg | |
| 66 | 14% | 0.6-3 kg | |
| 74 | 9.5% | 3-16 kg | |
| 82 | 4.8% | 2-9 kg |
Junk: Soggy Boot,
Driftwood,
Waterlogged Coconut.